
Melodic ID
By Kba Software
HS/College ear training: unlimited, graduated melodic dictation (easy to advanced). 4 bar melodic dictation in all keys, simple and compound meters, instant feedback, immediate scoring, and self testing. Select key, scale steps, maximum skip size, meter and rhythm patterns. Program generates and plays question. Click rhythm patterns to notate rhythm, repeat, correct, and score rhythm. Repeat question. Click screen keyboard to notate melody, check melody for errors, repeat, correct, and score melodic dictation. Program indicates repetitions per question and average overall repetitions.

NoteID
By Kba Software
Teaches music notation/keyboard notes on grand staff in all keys. Easy. Program writes a note on grand staff and sounds pitch.You click appropriate note on the screen keyboard. Scoring, automatic advance and modulation included. Yot may also click keyboard and display staff note.

Pitch ID
By Kba Software
Easy to advanced ear training : pitch and interval dictation. Easy to advanced. Pitch ID generates unlimited questions in every major and minor key; 21 levels of graduated difficulty with instant feedback, immediate scoring, and self testing. There is one sure way to successful dictation - immediate scale step recognition. Train yourself to identify any scale step or interval by ear. Your answer is immediately checked and scored. Identify the note or interval by clicking the screen keyboard. If correct, the program notates the correct note and then sounds the next note. If incorrect, the program indicates an error, repeats the preceding and new note and pauses for your answer. AutoAdvance advises when to advance to questions containing more scale steps. AutoModulate advises when to change keys.

Spell ID
By Kba Software
Easy to advanced graduated music theory exercises with instant feedback, immediate scoring, and self testing: scales, intervals, chords, cadences, secondary dominants, ''borrowed'' chordss, and pop chords in ''real'' books. Easy to advanced. There are 84 scale, chord, and interval spelling files. The Help file is a complete music theory book. Teach yourself all scales, intervals, triads to 13th chords, cadences, ''borrowed'' chords, secondary dominants, and pop chords in ''real'' books. Answer questions by clicking the screen keyboard. See your answer notated and played as you answer. Questions in each exercise are presented in random order for repeated practice. Peek at the correct answer, go to the next question, or repeat previous questions at any time.

Absolute Pitch
By Silvawood Software
An easy-to-use musical ear trainer that uses a unique method to teach you absolute or perfect pitch, which is the ability to name any note played, without the aid of the reference note required by musicians with only relative pitch. The software works by presenting notes in an atonal, rather than tonal, context to reduce the possibility of using relative pitch. You learn a particular note by listening to a random sequence that includes the note. Whenever the note is played, your aural recognition is reinforced by visual stimuli that serve to connect the sound of the note with its name and position on the piano keyboard. When you are confident that you know the note well enough, you can proceed to take a test. With its resizable seven-octave piano keyboard, the software can also be used to play music using either your mouse or computer keyboard.

Ear and Memory Training
By Terre Mouvante Cie
The software behaves like a professor of music. At the beginning of each exercise, the software plays a preview of the series of notes that you''ll have to recognize, while it shows them (on the screen) on the guitar''s neck or on the piano keybord. It proceeds then to the dictation: it plays a note then awaits your answer, which you can give by clicking either on the guitar''s neck, on the keyboard or even on the name of the notes displayed in the interface. For each good answer, the program grants you a point and plays the following note in the dictation. For each series of 15 notes out of 16 notes recognized successfully, the software increases the level of difficulty by adding one additional octave to the series of sounds you need to recognize. For each series of 12 exercises having reached at least 15 points out of 16, the software moves you up to the next level. In the contrary case, the fact of remaining and practising in the same level increases your skills and allows you, at one moment or another, to move up to the next level. To have a good ear is the ability to [re]cognize sounds. This is why "Ear and Memory Training" offers, in parallel, a second activity called "Musical Memory Game". In this game, freely inspired by the game "Simon Says", the computer displays a series of coloured keys and plays simultaneously a series of random notes (corresponding to the current level of musical dictation of the pupil). You must then reproduce the sequence of notes by clicking on the coloured keys, in the same order, without being mistaken. To each series of notes successfully memorized, the program will add an additional note which lengthens the melody more and more. In the event of error the game starts over again, i.e. with only one note. This exercise develops auditive attention (it is necessary to be concentrated) and musical memory.



